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Bioshock 2 successfully recreates the dark charming undersea metropolis that we knew and love so much Overall Score 9 For those who haven't played Bioshock game at all. Bioshock 2 is a first person shooter game which took place in an underwater city called Rapture. The place has been completely destroyed by the citizens of Rapture due to overused physically enhancing drugs. No longer nice people from neighborhood, they are insane and aggressive people that you want to kill or stay away, expect them to attack you as soon as they see you. You are the first Big Daddy prototype whose your sole mission is to rescue a particular little sister, Eleanor, and escape with her to the surface world. Bioshock 2 took place 10 years after the first Bioshock and the place are in much more ruin than it was. A fast paced solid shooting game that creates high tension with no room for breathing. The game is very high in unpredictability, one time you may walk around the Rapture city with no enemies around, another minute you will be surrounded by gang of pissed off drug-addict Rapture citizens known as splicers, who will shoot, punch, and throw bombs at you without hesitation. Sometimes the game can be a bit unfair because it is so fast pace that you can't even see where the bullet is coming from and you're already dead right after you spot the enemy, which is already too late. The disappointment for most of Bioshock fans comes when Andrew Ryan, the charismatic leader with unshakable principle over governing Rapture city, was no longer alive and we realize it. Andrew Ryan was so memorable in the first Bioshock that lead us to believe that he was the Rapture himself. He dreamt of the world where his fellow men would pursue self fulfilling dream where they could not get on the surface world, so he chose the impossible - a city beneath the ocean. When given the opportunity, his fellow men chose self destruction in pursuing self fulfilling dreams, a choice backed with a very selfish motive that ends up destroying Rapture city and turns its once-noble citizens into twisted lunatic splicers. Although wasn't as great as the first one, the story of Bioshock 2 is still great because the bond between you and Eleanor becomes stronger as you progress through the ending. Bioshock 2 allows you to shoot with your gun and cast magic which called plasmids. You can dual wield both, giving you the advantage of shooting and using plasmids at the same time. Since the enemies you will be facing are much stronger and faster, it is necessary to have the ability to dual wield both plasmids and guns simultaneously for offensive and defensive purpose. Bioshock 2 requires you to think strategically such as creating traps will give you the advantage you need for tight situations. It is fun to watch as unaware enemies caught by your traps. The sheer amount of unpredictability always keeps your brain working by adapting and changing the strategies according to the situation. Hacking turrets and vending machines are much more simpler compare to the first Bioshock. Unfortunately vending machine will not make funny voice anymore which loses their charms. Aside from the 10-12 hours campaign, Bioshock 2 also features addictive story based multiplayer mode set during the fall of Rapture. This time, you played a role of pre-insanity splicers you've joined the Sinclair Solutions Consumer Rewards Program for self-defense to test experimental weapons and plasmids in the war between Andrew Ryan and his archenemy Atlas. The multiplayer pitted you against other players up to 10 players maximum where your job is to kill other players. Although there are many ways to gain advantage over other players by capturing angry little sisters as long as you can because once you hold little sister, you'll be the center target towards other players. Another way is to find and wear Big Daddy suit armor, allowing you to become Big Daddy temporarily. Expect a much faster paced than the single player campaign and it will take a while for you to adjust yourself to the pace. All players have persistent rank based on the amount of ADAM they earned through winning matches and complete secondary objectives like hacking turrets, booby-trapping vending machines, or taking creeper photos of the bodies of their fallen enemies (which has the side effect of granting you a damage bonus against that player). As you gets higher rank, you will be granted more selections of plasmids, gene tonics, and weapons. In addition you will also receive new voice recordings left by the multiplayer characters themselves, which provide their intriguing insights into the civil war and their downfall into madness. The sound and the graphic of Bioshock 2 still holds the same charm as the previous Bioshock. Do not expect huge graphic and sound improvement from Bioshock 2 because none of them reach another level of graphical breakthrough. Although we may miss the memorable passionate voice of Andrew Ryan. There are few memorable voice actors you will hear on Bioshock 2, such as Sinclair. There are 4 alternate endings to Bioshock 2 and addictive multiplayers which gives you enough reason to play Bioshock 2 all over again from start. Bioshock 2 may not make "wow" impression like the first one. The game will draw you back and remind you all the powerful feeling that you once had when you first play Bioshock. You will expect lots of adrenaline rush, exciting, and entertaining experience as you play Bioshock 2. This is the game that is worth spending your time and money.
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